Optional
options: EventEmitterOptionsStatic
Readonly
captureStatic
captureSets or gets the default captureRejection value for all emitters.
Static
defaultStatic
Readonly
errorThis symbol shall be used to install a listener for only monitoring 'error'
events. Listeners installed using this symbol are called before the regular
'error'
listeners are called.
Installing a listener using this symbol does not change the behavior once an
'error'
event is emitted, therefore the process will still crash if no
regular 'error'
listener is installed.
events.EventEmitter
Rest
...args: any[]Tells the kernel to join a multicast group at the given multicastAddress
andmulticastInterface
using the IP_ADD_MEMBERSHIP
socket option. If themulticastInterface
argument is not
specified, the operating system will choose
one interface and will add membership to it. To add membership to every
available interface, call addMembership
multiple times, once per interface.
When called on an unbound socket, this method will implicitly bind to a random port, listening on all interfaces.
When sharing a UDP socket across multiple cluster
workers, thesocket.addMembership()
function must be called only once or anEADDRINUSE
error will occur:
import cluster from 'cluster';
import dgram from 'dgram';
if (cluster.isPrimary) {
cluster.fork(); // Works ok.
cluster.fork(); // Fails with EADDRINUSE.
} else {
const s = dgram.createSocket('udp4');
s.bind(1234, () => {
s.addMembership('224.0.0.114');
});
}
v0.6.9
Optional
multicastInterface: stringTells the kernel to join a source-specific multicast channel at the givensourceAddress
and groupAddress
, using the multicastInterface
with theIP_ADD_SOURCE_MEMBERSHIP
socket
option. If the multicastInterface
argument
is not specified, the operating system will choose one interface and will add
membership to it. To add membership to every available interface, callsocket.addSourceSpecificMembership()
multiple times, once per interface.
When called on an unbound socket, this method will implicitly bind to a random port, listening on all interfaces.
v13.1.0, v12.16.0
Optional
multicastInterface: stringReturns an object containing the address information for a socket.
For UDP sockets, this object will contain address
, family
and port
properties.
This method throws EBADF
if called on an unbound socket.
v0.1.99
For UDP sockets, causes the dgram.Socket
to listen for datagram
messages on a named port
and optional address
. If port
is not
specified or is 0
, the operating system will attempt to bind to a
random port. If address
is not specified, the operating system will
attempt to listen on all addresses. Once binding is complete, a'listening'
event is emitted and the optional callback
function is
called.
Specifying both a 'listening'
event listener and passing acallback
to the socket.bind()
method is not harmful but not very
useful.
A bound datagram socket keeps the Node.js process running to receive datagram messages.
If binding fails, an 'error'
event is generated. In rare case (e.g.
attempting to bind with a closed socket), an Error
may be thrown.
Example of a UDP server listening on port 41234:
import dgram from 'dgram';
const server = dgram.createSocket('udp4');
server.on('error', (err) => {
console.log(`server error:\n${err.stack}`);
server.close();
});
server.on('message', (msg, rinfo) => {
console.log(`server got: ${msg} from ${rinfo.address}:${rinfo.port}`);
});
server.on('listening', () => {
const address = server.address();
console.log(`server listening ${address.address}:${address.port}`);
});
server.bind(41234);
// Prints: server listening 0.0.0.0:41234
v0.1.99
Optional
port: numberOptional
address: stringOptional
callback: (() => void)with no parameters. Called when binding is complete.
Optional
port: numberOptional
callback: (() => void)Optional
callback: (() => void)Optional
callback: (() => void)Close the underlying socket and stop listening for data on it. If a callback is
provided, it is added as a listener for the 'close'
event.
v0.1.99
Optional
callback: (() => void)Called when the socket has been closed.
Associates the dgram.Socket
to a remote address and port. Every
message sent by this handle is automatically sent to that destination. Also,
the socket will only receive messages from that remote peer.
Trying to call connect()
on an already connected socket will result
in an ERR_SOCKET_DGRAM_IS_CONNECTED
exception. If address
is not
provided, '127.0.0.1'
(for udp4
sockets) or '::1'
(for udp6
sockets)
will be used by default. Once the connection is complete, a 'connect'
event
is emitted and the optional callback
function is called. In case of failure,
the callback
is called or, failing this, an 'error'
event is emitted.
v12.0.0
Optional
address: stringOptional
callback: (() => void)Called when the connection is completed or on error.
Instructs the kernel to leave a multicast group at multicastAddress
using theIP_DROP_MEMBERSHIP
socket option. This method is automatically called by the
kernel when the socket is closed or the process terminates, so most apps will
never have reason to call this.
If multicastInterface
is not specified, the operating system will attempt to
drop membership on all valid interfaces.
v0.6.9
Optional
multicastInterface: stringInstructs the kernel to leave a source-specific multicast channel at the givensourceAddress
and groupAddress
using the IP_DROP_SOURCE_MEMBERSHIP
socket option. This method is
automatically called by the kernel when the
socket is closed or the process terminates, so most apps will never have
reason to call this.
If multicastInterface
is not specified, the operating system will attempt to
drop membership on all valid interfaces.
v13.1.0, v12.16.0
Optional
multicastInterface: stringSynchronously calls each of the listeners registered for the event namedeventName
, in the order they were registered, passing the supplied arguments
to each.
Returns true
if the event had listeners, false
otherwise.
const EventEmitter = require('events');
const myEmitter = new EventEmitter();
// First listener
myEmitter.on('event', function firstListener() {
console.log('Helloooo! first listener');
});
// Second listener
myEmitter.on('event', function secondListener(arg1, arg2) {
console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
});
// Third listener
myEmitter.on('event', function thirdListener(...args) {
const parameters = args.join(', ');
console.log(`event with parameters ${parameters} in third listener`);
});
console.log(myEmitter.listeners('event'));
myEmitter.emit('event', 1, 2, 3, 4, 5);
// Prints:
// [
// [Function: firstListener],
// [Function: secondListener],
// [Function: thirdListener]
// ]
// Helloooo! first listener
// event with parameters 1, 2 in second listener
// event with parameters 1, 2, 3, 4, 5 in third listener
v0.1.26
Rest
...args: any[]Returns an array listing the events for which the emitter has registered
listeners. The values in the array are strings or Symbol
s.
const EventEmitter = require('events');
const myEE = new EventEmitter();
myEE.on('foo', () => {});
myEE.on('bar', () => {});
const sym = Symbol('symbol');
myEE.on(sym, () => {});
console.log(myEE.eventNames());
// Prints: [ 'foo', 'bar', Symbol(symbol) ]
v6.0.0
Returns the current max listener value for the EventEmitter
which is either
set by emitter.setMaxListeners(n)
or defaults to defaultMaxListeners.
v1.0.0
Returns a copy of the array of listeners for the event named eventName
.
server.on('connection', (stream) => {
console.log('someone connected!');
});
console.log(util.inspect(server.listeners('connection')));
// Prints: [ [Function] ]
v0.1.26
Adds the listener
function to the end of the listeners array for the
event named eventName
. No checks are made to see if the listener
has
already been added. Multiple calls passing the same combination of eventName
and listener
will result in the listener
being added, and called, multiple
times.
server.on('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
By default, event listeners are invoked in the order they are added. Theemitter.prependListener()
method can be used as an alternative to add the
event listener to the beginning of the listeners array.
const myEE = new EventEmitter();
myEE.on('foo', () => console.log('a'));
myEE.prependListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
v0.1.101
The name of the event.
The callback function
Rest
...args: any[]Adds a one-timelistener
function for the event named eventName
. The
next time eventName
is triggered, this listener is removed and then invoked.
server.once('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
By default, event listeners are invoked in the order they are added. Theemitter.prependOnceListener()
method can be used as an alternative to add the
event listener to the beginning of the listeners array.
const myEE = new EventEmitter();
myEE.once('foo', () => console.log('a'));
myEE.prependOnceListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
v0.3.0
The name of the event.
The callback function
Rest
...args: any[]Adds the listener
function to the beginning of the listeners array for the
event named eventName
. No checks are made to see if the listener
has
already been added. Multiple calls passing the same combination of eventName
and listener
will result in the listener
being added, and called, multiple
times.
server.prependListener('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
v6.0.0
The name of the event.
The callback function
Rest
...args: any[]Adds a one-timelistener
function for the event named eventName
to the beginning of the listeners array. The next time eventName
is triggered, this
listener is removed, and then invoked.
server.prependOnceListener('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
v6.0.0
The name of the event.
The callback function
Rest
...args: any[]Returns a copy of the array of listeners for the event named eventName
,
including any wrappers (such as those created by .once()
).
const emitter = new EventEmitter();
emitter.once('log', () => console.log('log once'));
// Returns a new Array with a function `onceWrapper` which has a property
// `listener` which contains the original listener bound above
const listeners = emitter.rawListeners('log');
const logFnWrapper = listeners[0];
// Logs "log once" to the console and does not unbind the `once` event
logFnWrapper.listener();
// Logs "log once" to the console and removes the listener
logFnWrapper();
emitter.on('log', () => console.log('log persistently'));
// Will return a new Array with a single function bound by `.on()` above
const newListeners = emitter.rawListeners('log');
// Logs "log persistently" twice
newListeners[0]();
emitter.emit('log');
v9.4.0
By default, binding a socket will cause it to block the Node.js process from
exiting as long as the socket is open. The socket.unref()
method can be used
to exclude the socket from the reference counting that keeps the Node.js
process active. The socket.ref()
method adds the socket back to the reference
counting and restores the default behavior.
Calling socket.ref()
multiples times will have no additional effect.
The socket.ref()
method returns a reference to the socket so calls can be
chained.
v0.9.1
Returns an object containing the address
, family
, and port
of the remote
endpoint. This method throws an ERR_SOCKET_DGRAM_NOT_CONNECTED
exception
if the socket is not connected.
v12.0.0
Removes all listeners, or those of the specified eventName
.
It is bad practice to remove listeners added elsewhere in the code,
particularly when the EventEmitter
instance was created by some other
component or module (e.g. sockets or file streams).
Returns a reference to the EventEmitter
, so that calls can be chained.
v0.1.26
Optional
event: string | symbolRemoves the specified listener
from the listener array for the event namedeventName
.
const callback = (stream) => {
console.log('someone connected!');
};
server.on('connection', callback);
// ...
server.removeListener('connection', callback);
removeListener()
will remove, at most, one instance of a listener from the
listener array. If any single listener has been added multiple times to the
listener array for the specified eventName
, then removeListener()
must be
called multiple times to remove each instance.
Once an event is emitted, all listeners attached to it at the
time of emitting are called in order. This implies that anyremoveListener()
or removeAllListeners()
calls after emitting and before the last listener finishes execution
will not remove them fromemit()
in progress. Subsequent events behave as expected.
const myEmitter = new MyEmitter();
const callbackA = () => {
console.log('A');
myEmitter.removeListener('event', callbackB);
};
const callbackB = () => {
console.log('B');
};
myEmitter.on('event', callbackA);
myEmitter.on('event', callbackB);
// callbackA removes listener callbackB but it will still be called.
// Internal listener array at time of emit [callbackA, callbackB]
myEmitter.emit('event');
// Prints:
// A
// B
// callbackB is now removed.
// Internal listener array [callbackA]
myEmitter.emit('event');
// Prints:
// A
Because listeners are managed using an internal array, calling this will
change the position indices of any listener registered after the listener
being removed. This will not impact the order in which listeners are called,
but it means that any copies of the listener array as returned by
the emitter.listeners()
method will need to be recreated.
When a single function has been added as a handler multiple times for a single
event (as in the example below), removeListener()
will remove the most
recently added instance. In the example the once('ping')
listener is removed:
const ee = new EventEmitter();
function pong() {
console.log('pong');
}
ee.on('ping', pong);
ee.once('ping', pong);
ee.removeListener('ping', pong);
ee.emit('ping');
ee.emit('ping');
Returns a reference to the EventEmitter
, so that calls can be chained.
v0.1.26
Rest
...args: any[]Broadcasts a datagram on the socket.
For connectionless sockets, the destination port
and address
must be
specified. Connected sockets, on the other hand, will use their associated
remote endpoint, so the port
and address
arguments must not be set.
The msg
argument contains the message to be sent.
Depending on its type, different behavior can apply. If msg
is a Buffer
,
any TypedArray
or a DataView
,
the offset
and length
specify the offset within the Buffer
where the
message begins and the number of bytes in the message, respectively.
If msg
is a String
, then it is automatically converted to a Buffer
with 'utf8'
encoding. With messages that
contain multi-byte characters, offset
and length
will be calculated with
respect to byte length
and not the character position.
If msg
is an array, offset
and length
must not be specified.
The address
argument is a string. If the value of address
is a host name,
DNS will be used to resolve the address of the host. If address
is not
provided or otherwise nullish, '127.0.0.1'
(for udp4
sockets) or '::1'
(for udp6
sockets) will be used by default.
If the socket has not been previously bound with a call to bind
, the socket
is assigned a random port number and is bound to the "all interfaces" address
('0.0.0.0'
for udp4
sockets, '::0'
for udp6
sockets.)
An optional callback
function may be specified to as a way of reporting
DNS errors or for determining when it is safe to reuse the buf
object.
DNS lookups delay the time to send for at least one tick of the
Node.js event loop.
The only way to know for sure that the datagram has been sent is by using acallback
. If an error occurs and a callback
is given, the error will be
passed as the first argument to the callback
. If a callback
is not given,
the error is emitted as an 'error'
event on the socket
object.
Offset and length are optional but both must be set if either are used.
They are supported only when the first argument is a Buffer
, a TypedArray
,
or a DataView
.
This method throws ERR_SOCKET_BAD_PORT
if called on an unbound socket.
Example of sending a UDP packet to a port on localhost
;
import dgram from 'dgram';
import { Buffer } from 'buffer';
const message = Buffer.from('Some bytes');
const client = dgram.createSocket('udp4');
client.send(message, 41234, 'localhost', (err) => {
client.close();
});
Example of sending a UDP packet composed of multiple buffers to a port on127.0.0.1
;
import dgram from 'dgram';
import { Buffer } from 'buffer';
const buf1 = Buffer.from('Some ');
const buf2 = Buffer.from('bytes');
const client = dgram.createSocket('udp4');
client.send([buf1, buf2], 41234, (err) => {
client.close();
});
Sending multiple buffers might be faster or slower depending on the application and operating system. Run benchmarks to determine the optimal strategy on a case-by-case basis. Generally speaking, however, sending multiple buffers is faster.
Example of sending a UDP packet using a socket connected to a port onlocalhost
:
import dgram from 'dgram';
import { Buffer } from 'buffer';
const message = Buffer.from('Some bytes');
const client = dgram.createSocket('udp4');
client.connect(41234, 'localhost', (err) => {
client.send(message, (err) => {
client.close();
});
});
v0.1.99
Message to be sent.
Optional
port: numberDestination port.
Optional
address: stringDestination host name or IP address.
Optional
callback: ((error: null | Error, bytes: number) => void)Called when the message has been sent.
By default EventEmitter
s will print a warning if more than 10
listeners are
added for a particular event. This is a useful default that helps finding
memory leaks. The emitter.setMaxListeners()
method allows the limit to be
modified for this specific EventEmitter
instance. The value can be set toInfinity
(or 0
) to indicate an unlimited number of listeners.
Returns a reference to the EventEmitter
, so that calls can be chained.
v0.3.5
All references to scope in this section are referring to IPv6 Zone Indices, which are defined by RFC
4007. In string form, an IP
with a scope index is written as 'IP%scope'
where scope is an interface name
or interface number.
Sets the default outgoing multicast interface of the socket to a chosen
interface or back to system interface selection. The multicastInterface
must
be a valid string representation of an IP from the socket's family.
For IPv4 sockets, this should be the IP configured for the desired physical interface. All packets sent to multicast on the socket will be sent on the interface determined by the most recent successful use of this call.
For IPv6 sockets, multicastInterface
should include a scope to indicate the
interface as in the examples that follow. In IPv6, individual send
calls can
also use explicit scope in addresses, so only packets sent to a multicast
address without specifying an explicit scope are affected by the most recent
successful use of this call.
This method throws EBADF
if called on an unbound socket.
On most systems, where scope format uses the interface name:
const socket = dgram.createSocket('udp6');
socket.bind(1234, () => {
socket.setMulticastInterface('::%eth1');
});
On Windows, where scope format uses an interface number:
const socket = dgram.createSocket('udp6');
socket.bind(1234, () => {
socket.setMulticastInterface('::%2');
});
All systems use an IP of the host on the desired physical interface:
const socket = dgram.createSocket('udp4');
socket.bind(1234, () => {
socket.setMulticastInterface('10.0.0.2');
});
v8.6.0
Sets the IP_MULTICAST_TTL
socket option. While TTL generally stands for
"Time to Live", in this context it specifies the number of IP hops that a
packet is allowed to travel through, specifically for multicast traffic. Each
router or gateway that forwards a packet decrements the TTL. If the TTL is
decremented to 0 by a router, it will not be forwarded.
The ttl
argument may be between 0 and 255. The default on most systems is 1
.
This method throws EBADF
if called on an unbound socket.
v0.3.8
Sets the IP_TTL
socket option. While TTL generally stands for "Time to Live",
in this context it specifies the number of IP hops that a packet is allowed to
travel through. Each router or gateway that forwards a packet decrements the
TTL. If the TTL is decremented to 0 by a router, it will not be forwarded.
Changing TTL values is typically done for network probes or when multicasting.
The ttl
argument may be between 1 and 255. The default on most systems
is 64.
This method throws EBADF
if called on an unbound socket.
v0.1.101
By default, binding a socket will cause it to block the Node.js process from
exiting as long as the socket is open. The socket.unref()
method can be used
to exclude the socket from the reference counting that keeps the Node.js
process active, allowing the process to exit even if the socket is still
listening.
Calling socket.unref()
multiple times will have no addition effect.
The socket.unref()
method returns a reference to the socket so calls can be
chained.
v0.9.1
Static
getReturns a copy of the array of listeners for the event named eventName
.
For EventEmitter
s this behaves exactly the same as calling .listeners
on
the emitter.
For EventTarget
s this is the only way to get the event listeners for the
event target. This is useful for debugging and diagnostic purposes.
const { getEventListeners, EventEmitter } = require('events');
{
const ee = new EventEmitter();
const listener = () => console.log('Events are fun');
ee.on('foo', listener);
getEventListeners(ee, 'foo'); // [listener]
}
{
const et = new EventTarget();
const listener = () => console.log('Events are fun');
et.addEventListener('foo', listener);
getEventListeners(et, 'foo'); // [listener]
}
v15.2.0, v14.17.0
Static
listenerA class method that returns the number of listeners for the given eventName
registered on the given emitter
.
const { EventEmitter, listenerCount } = require('events');
const myEmitter = new EventEmitter();
myEmitter.on('event', () => {});
myEmitter.on('event', () => {});
console.log(listenerCount(myEmitter, 'event'));
// Prints: 2
v0.9.12
Since v3.2.0 - Use listenerCount
instead.
The emitter to query
The event name
Static
onconst { on, EventEmitter } = require('events');
(async () => {
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
});
for await (const event of on(ee, 'foo')) {
// The execution of this inner block is synchronous and it
// processes one event at a time (even with await). Do not use
// if concurrent execution is required.
console.log(event); // prints ['bar'] [42]
}
// Unreachable here
})();
Returns an AsyncIterator
that iterates eventName
events. It will throw
if the EventEmitter
emits 'error'
. It removes all listeners when
exiting the loop. The value
returned by each iteration is an array
composed of the emitted event arguments.
An AbortSignal
can be used to cancel waiting on events:
const { on, EventEmitter } = require('events');
const ac = new AbortController();
(async () => {
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
});
for await (const event of on(ee, 'foo', { signal: ac.signal })) {
// The execution of this inner block is synchronous and it
// processes one event at a time (even with await). Do not use
// if concurrent execution is required.
console.log(event); // prints ['bar'] [42]
}
// Unreachable here
})();
process.nextTick(() => ac.abort());
v13.6.0, v12.16.0
that iterates eventName
events emitted by the emitter
The name of the event being listened for
Optional
options: StaticEventEmitterOptionsStatic
onceCreates a Promise
that is fulfilled when the EventEmitter
emits the given
event or that is rejected if the EventEmitter
emits 'error'
while waiting.
The Promise
will resolve with an array of all the arguments emitted to the
given event.
This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error'
event
semantics and does not listen to the 'error'
event.
const { once, EventEmitter } = require('events');
async function run() {
const ee = new EventEmitter();
process.nextTick(() => {
ee.emit('myevent', 42);
});
const [value] = await once(ee, 'myevent');
console.log(value);
const err = new Error('kaboom');
process.nextTick(() => {
ee.emit('error', err);
});
try {
await once(ee, 'myevent');
} catch (err) {
console.log('error happened', err);
}
}
run();
The special handling of the 'error'
event is only used when events.once()
is used to wait for another event. If events.once()
is used to wait for the
'error'
event itself, then it is treated as any other kind of event without
special handling:
const { EventEmitter, once } = require('events');
const ee = new EventEmitter();
once(ee, 'error')
.then(([err]) => console.log('ok', err.message))
.catch((err) => console.log('error', err.message));
ee.emit('error', new Error('boom'));
// Prints: ok boom
An AbortSignal
can be used to cancel waiting for the event:
const { EventEmitter, once } = require('events');
const ee = new EventEmitter();
const ac = new AbortController();
async function foo(emitter, event, signal) {
try {
await once(emitter, event, { signal });
console.log('event emitted!');
} catch (error) {
if (error.name === 'AbortError') {
console.error('Waiting for the event was canceled!');
} else {
console.error('There was an error', error.message);
}
}
}
foo(ee, 'foo', ac.signal);
ac.abort(); // Abort waiting for the event
ee.emit('foo'); // Prints: Waiting for the event was canceled!
v11.13.0, v10.16.0
Optional
options: StaticEventEmitterOptionsOptional
options: StaticEventEmitterOptionsStatic
setconst {
setMaxListeners,
EventEmitter
} = require('events');
const target = new EventTarget();
const emitter = new EventEmitter();
setMaxListeners(5, target, emitter);
v15.4.0
Optional
n: numberA non-negative number. The maximum number of listeners per EventTarget
event.
Rest
...eventTargets: (EventEmitter | _DOMEventTarget)[]Generated using TypeDoc
Encapsulates the datagram functionality.
New instances of
dgram.Socket
are created using createSocket. Thenew
keyword is not to be used to createdgram.Socket
instances.Since
v0.1.99